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Distant-Star-Games

New Games, Old-School
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My Bio
Distant Star Games was started in 2010 to develop games for people with disabilities but also for casual and hardcore gamers alike. We like all kinds of games but we love the classics.

Who We Are

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Distant Star Games is a small group dedicated to making old-school beat-em-up style games using the Beats of Rage Engine.  Right now we only have two full-time official members to the team: myself (Meli), and Kungpow (Tommy).  I do sprite animations and refinement, and he does all the coding and scripting and a good amount of spriting himself.  We also have several people who help us out from time to time, including base sprite rippers and a beta tester.  We have two games completed at the moment, and several either in the development or planning stages.  Our biggest project right now is Destiny Revival: http://www.sailorvgame.org/kungpow/ind
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